

Commander’s Coins cannot be bought, only given.

These are a little bit different from Squadron Coins which can be purchased by members of the squadron as proof of their service with that unit. By moving the factor (“fac:”) we can set the strength of the bump map.Įach commander has his or her own coin that the commander personally gives out as tokens of appreciation for outstanding job performance, exemplary service, or above-and-beyond actions. The ‘mix’ node can be found under the ‘add > color > mix’ option (shift+A). Since there doesn’t seem to be a setting for strength, we’ll use a mix node with the displacement material on one noodle-entry and an empty slot on the other: So on to the meat of this tip, how to adjust the strength. You can adjust the map size using the “size” setting in the image above just as you would under normal Blender Internal, or using the nodes: The bump map in Cycles is listed under the displacement tab.Īs of right now (early May ’11) it doesn’t look like you can load an image as the displacement map, but you can use the standard Blender procedural materials (clouds, marble, ect). In the below Velvet setting example, you can see that both Sigma and Fresnel have a similar effect:
